You already got 10 strength for free when you started the game, so now you have 20 strength. When you level up the first time (at 500 XP), talk to Diego and put all 10 points into strength. When you level up, you'll get 10 skill points and 12 extra life. You should get the Map of the colony from Graham or Dexter because by default, you don't have a map at all. Despite what the dialog may suggest, all merchants charge the same prices and all merchants will buy all goods from you. When you deal with merchants, you can buy items for the value they have and sell them for half of their value. You can also barter any items you find, including plants and food. You shouldn't impress Fingers, at least not this early. You should wait with Vanished Guard until you've got a better weapon. Impressing Scatty is easy once you understand what the point was. Whistler's sword and Snaf's Recipe are easy. You should do some quests here to gain XP. So if a bed is nearby, sleeping is preferable over using up healing potions and food. Beds are important: by sleeping for any amount of time, your health and mana (magic energy) will be fully restored. Using a pan on a fire (USE + up) will convert any Raw Meat you collected from (juvenile) scavengers and molerats into Grilled Meat.Īs you wander around, several characters will tell you which hut you can take. It's okay if you can't afford it yet, but don't refuse. If you run into Bloodwyn and/or Jackal, don't refuse to pay protection money. Inside of the Old Camp you are relatively safe. When you arrive at the gate of the Old Camp, be aware that picking a rude or sarcastic dialog option rarely works out in Gothic. If you like, you could also try to take on single Scavengers or Molerats, but don't go running into packs of them. ![]() Practice swinging your sword before you take them on. On this path you'll find some starter weapons and the easiest monsters in the game: Juvenile Scavengers and a Juvenile Molerat. You are in a canyon, a natural barrier that's hard (though not impossible) to get out of. Diego isn't going to hold your hand and you're in the open world of Gothic, free to go wherever you want.īut the world is cleverly designed. After talking to Diego, you're on your own. ![]() Gothic has one of the best tutorial levels in videogame history, because it doesn't have one. You can safely exhaust all dialog options here. When you start a new game, you'll be talking to Diego. And monsters can kill you easily if you haven't got any armor. But if you get killed by arrows or monsters, you're done. If a human defeats you with a melee weapon, you'll be merely unconscious in most cases and able to continue once you get up again. This may seem obvious to any experienced player, but a new player can easily wander around for a long time, wondering why "USE" doesn't do anything. The most basic thing you should know is that you interact with the world using the USE key plus a direction, usually up. Before you even start playing Gothic, you should probably take a look at either the game manual or the guide page that describes the controls because the controls are not explained in-game.
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